What a great year for games. As the industry grows, so does the breadth of experiences games deliver. From the big budget titans to the games made in a garage, these games have a lot of love and care put into them. After taking a couple of months off from the medium in the fall, I found myself overwhelmed by a slew of amazing, excellent titles and these are my favorites. Continue reading Top 15 Games of 2016
The year 2015 was rough for me and I didn’t get to many movies in 2015. Therefore, I decided to double back this year and catch up with all the 2015 films I didn’t see and put together this list. As I always do, I consider a film a 2015 release if it became available to me in 2015. I came up with 20 titles, so it was a great year. Continue reading Top 20 Films of 2015
Once again, this is my Top 10 2014 Films I Saw in 2014. This year my movie-watching declined even further, so I don’t have quite the sampling of this year’s films as I usually would. I blame a full-time job and being social. (Which is a terrible thing. Stay home and watch movies instead, people) Somehow, I still saw ten films from this year I’d strongly recommend. Continue reading Top 10 Films of 2014
This was the year where I was going to quit video games. And I did about four or five times. But every time, I’d hear about some game that I knew I had to play or get an itch to return to a title I left unfinished and I’d come back to it. That, and I had a 8 month gap between finishing school and getting a full-time job. My love/hate relationship with the medium reached its zenith this year. The volatile game culture, the rampant misogyny, and growing corporate greed continue to make me sick. I attended PAX and that made me even sicker of gaming culture.
But these titles, and a few others, remind me that with each year the medium is maturing. People are creating new experiences and refining old ones into profound and rewarding titles. They’re still a bit off the beaten track, only one of these titles came from a AAA game developer. However, these titles are becoming easier to find and becoming louder voices in the conversation.
NOTE: All of these are based on PC release date because that’s the only platform I own.