Tag Archives: Sci-Fi

Tacoma

Fullbright’s first release, Gone Home, failed to grip me as much as I hoped it would. The gradual exploration of the Greenbriar’s home had you assembling together a story through boring audio logs and environmental cludes. It felt too familiar to techniques used in AAA games to deliver narrative and the story didn’t resonate with me. I appreciated what it tried to build, but found the house felt rather empty and cold by the end of the game. Continue reading Tacoma

Okja (2017)

From scene to scene and performance to performance, Okja is an ever-shifting, tonally inconsistent mess. On moment it’s a shrill satire, the next moment a heartwarming children’s story, and the next moment an earnest activist drama. It’s an intriguing mess, one that is hard to pin down because of how many pieces are at odds with each other, but not everything interesting is also good. Continue reading Okja (2017)

Interstellar (2014)

There are so many moments where it’s clear Interstellar wants to be the 2001: A Space Odyssey of the 21st century. But screenwriters Jonathan and Christopher Nolan never have the guts to leave the audience perplexed. Stanley Kubrick’s arthouse science fiction classic is mostly notable for lengthy, wordless sequences, many of which leave the audience gasping for some understanding of what is happening. Continue reading Interstellar (2014)